AI Insights · Timothy · July 2022
Top 5 Horror Games on Android in Mexico - Q2 2022
Discover the performance trends of the top 5 horror games on Android in Mexico during Q2 2022, featuring weekly downloads, revenue, and active users.
During the second quarter of 2022, the top horror games on the Android platform in Mexico showed varying trends in downloads, revenue, and active users. Let's delve into the performance of these popular titles.
The Baby In Yellow by Team Terrible saw a significant rise in weekly revenue, starting from around $19 at the end of March and peaking at $116 in the third week of June. Weekly downloads fluctuated, beginning at approximately 34K and reaching a high of 184K in late April, before stabilizing around 78K by the end of June. Active users followed a similar trend, increasing from 113K at the end of March to 436K in June, with a slight dip to around 290K at the quarter's end.
Granny from DVloper maintained steady weekly downloads, starting at 67K and experiencing minor fluctuations before ending the quarter at 64K. Active users exhibited a gradual decline from 291K in late March to 245K in early June, followed by a recovery to 277K by the end of June.
Blue Monster Escape: Chapter 4 by P2O GAME STUDIO, which was released in mid-May, had an impressive start with weekly downloads peaking at 176K during its second week. However, downloads declined to around 45K by the end of June. Active users showed strong initial growth, peaking at 376K in late May, and then stabilizing at around 303K by the quarter's end.
Granny: Chapter Two, also from DVloper, experienced a steady increase in weekly downloads from 33K at the end of March to 62K in late April, before stabilizing around 31K by the end of June. Active users increased from 238K at the end of March to 337K in late April, followed by a slight decline to 236K by the end of June.
Specimen Zero - Online horror by Café Studio Games showed a consistent weekly revenue trend, starting at $299 and gradually decreasing to $207 by the end of June. Downloads fluctuated, starting at 48K at the end of March, peaking at 65K in mid-April, and ending the quarter at 31K. Active users saw a decline from 145K at the end of March to around 116K in early June, with a slight recovery to 115K by the end of June.
For more detailed insights and data on mobile app performance, visit Sensor Tower.